For Diplomacy 1.011 ~~~~~~~~~~~~~~~~~~~~~~~~~ entity.manifest entityNameCount 1186 --> entityNameCount 1184 GameInfo\AbilityMeteorStrikeShips.entity smallEffectName "Ability_MeteorStorm_self" --> smallEffectName "Ability_MeteorStorm_Self" largeEffectName "Ability_MeteorStorm_self" --> largeEffectName "Ability_MeteorStorm_Self" GameInfo\BuffFarSight.entity smallEffectName "CapitalBuff_Farsight" --> smallEffectName "CapitalBuff_FarSight" largeEffectName "CapitalBuff_Farsight" --> largeEffectName "CapitalBuff_FarSight" GameInfo\BuffPhaseGateStarBaseSelf.entity smallEffectName "Ability_PhaseGateStarBase-Buff" --> smallEffectName "Ability_PhaseGateStarbase-Buff" largeEffectName "Ability_PhaseGateStarBase-Buff" --> largeEffectName "Ability_PhaseGateStarbase-Buff" GameInfo\GalaxyScenarioDef.galaxyScenarioDef GuassDefense --> GaussDefense GameInfo\SoundEffects.sounddata Visit the post at http://forums.sinsofasolarempire.com/380767 added missing effects and updated count effect name "UI_COMMON_CANNONBUILT" fileName "Common_CannonBuilt.ogg" type "Effect" is3D FALSE priority 255 threshold 0.000000 minAttenuationDist 0.000000 maxNumPlayingSimultaneously 1 isLooping FALSE isResident FALSE minRespawnTime 0.1 fadeInTime 0.0 fadeOutTime 0.0 alternateGroup "" effect name "GENERIC_WEAPONFIRE" fileName "Weapon_GenericFire.ogg" type "Effect" is3D TRUE priority 5 threshold 30000.000000 minAttenuationDist 1500.000000 maxNumPlayingSimultaneously 5 isLooping FALSE isResident TRUE minRespawnTime 0.1 fadeInTime 0.0 fadeOutTime 0.0 alternateGroup "" effect name "EFFECT_PhaseCloak" fileName "Effect_PhaseOutHull.ogg" type "Effect" is3D TRUE priority 5 threshold 40000.000000 minAttenuationDist 2000.000000 maxNumPlayingSimultaneously 3 isLooping FALSE isResident FALSE minRespawnTime 0.1 fadeInTime 0.0 fadeOutTime 0.0 alternateGroup "" effect name "WEAPON_PHASECAPITALWAVEMEDIUM_MUZZLE_ALT1" fileName "Weapon_PhaseCapitalWaveMedium_Muzzle_Alt1.ogg" type "Effect" is3D TRUE priority 5 threshold 23000.000000 minAttenuationDist 800.000000 maxNumPlayingSimultaneously 5 isLooping FALSE isResident TRUE minRespawnTime 0.1 fadeInTime 0.0 fadeOutTime 0.0 alternateGroup "" Mesh\CapitalShip_PhaseScout.mesh DataString "Ability0" --> DataString "Ability-0" DataString "Ability3" --> DataString "Ability-3" DataString "Ability2" --> DataString "Ability-2" DataString "Ability1" --> DataString "Ability-1" DataString "Ability1" --> DataString "Ability-1" Mesh\CapitalShip_PsiPlanetPsionic.mesh DataString "Exhaust-1" --> DataString "Exhaust" Mesh\CapitalShip_TechBattleship.mesh DataString "-Weapon-1" --> DataString "Weapon-1" Position [ -34.720844 -130.671677 168.227509 ] The Major thinks Weapon 1 was commented out for the BFG abilities. All 3 data strings are at the same location. DataString "Ability-0" Position [ -34.720844 -130.671677 168.227509 ] DataString "Ability-1" Position [ -34.720844 -130.671677 168.227509 ] Mesh\CapitalShip_TechCarrier.mesh DataString "weapon-1" --> DataString "Weapon-1" DataString "Flair_Blink1" --> DataString "Flair-Flair_Blink" DataString "Flair_Blink2" --> DataString "Flair-Flair_Blink" DataString "Flair_Blink3" --> DataString "Flair-Flair_Blink" DataString "Flair_Blink4" --> DataString "Flair-Flair_Blink" Mesh\CapitalShip_TechColony.mesh DataString "Exhaust2" (x4 of these) --> DataString "Exhaust" DataString "Flair_Blink1" --> DataString "Flair-Flair_Blink" DataString "Flair_Blink2" --> DataString "Flair-Flair_Blink" DataString "Flair_Blink3" --> DataString "Flair-Flair_Blink" DataString "Flair_Bowtiespin1" --> DataString "Flair-Flair_Bowtiespin" Mesh\CapitalShip_TechSiege.mesh DataString "BuffAttachPoint_Aura" --> DataString "Aura" DataString "BuffAttachPoint_Above" --> DataString "Above" DataString "BuffAttachPoint_Center" --> DataString "Center" Mesh\DebrisPhaseCapitalShipBattleship.mesh DiffuseTextureFileName "E:\ironclad\shipmodels\vaseri\battleshipnew\pictures\DebrisPhaseCapitalBattleship-cl.dds" SelfIlluminationTextureFileName "E:\ironclad\shipmodels\vaseri\battleshipnew\pictures\DebrisPhaseCapitalBattleship-da.dds" NormalTextureFileName "E:\ironclad\shipmodels\vaseri\battleshipnew\pictures\DebrisPhaseCapitalBattleship-nm.dds" --> DiffuseTextureFileName "DebrisPhaseCapitalBattleship-cl.dds" SelfIlluminationTextureFileName "DebrisPhaseCapitalBattleship-da.dds" NormalTextureFileName "DebrisPhaseCapitalBattleship-nm.dds" Mesh\DebrisPhaseCapitalShipCarrier.mesh DiffuseTextureFileName "E:\Dec10th\carrier\carrier\Pictures\DebrisPhaseCapitalCarrier-cl.dds" SelfIlluminationTextureFileName "E:\Dec10th\carrier\carrier\Pictures\DebrisPhaseCapitalCarrier-da.dds" NormalTextureFileName "E:\Dec10th\carrier\carrier\Pictures\DebrisPhaseCapitalCarrier-nm.dds" --> DiffuseTextureFileName "DebrisPhaseCapitalCarrier-cl.dds" SelfIlluminationTextureFileName "DebrisPhaseCapitalCarrier-da.dds" NormalTextureFileName "DebrisPhaseCapitalCarrier-nm.dds" Mesh\DebrisPhaseCapitalShipColony.mesh DiffuseTextureFileName "E:\Dec10th\colony\colony\Pictures\DebrisPhaseCapitalColony-cl.dds" SelfIlluminationTextureFileName "E:\Dec10th\colony\colony\Pictures\DebrisPhaseCapitalColony-da.dds" NormalTextureFileName "E:\Dec10th\colony\colony\Pictures\DebrisPhaseCapitalColony-nm.dds" --> DiffuseTextureFileName "DebrisPhaseCapitalColony-cl.dds" SelfIlluminationTextureFileName "DebrisPhaseCapitalColony-da.dds" NormalTextureFileName "DebrisPhaseCapitalColony-nm.dds" Mesh\EffectMesh_AntimatterDetonate.MESH <--------------NO TEXTURES FOUND--------------------------> No Particle found, redundant? NO LONGER USED Mesh\EffectMesh_EvesiveManeuvers.MESH <--------------NO TEXTURES FOUND--------------------------> linked from CapitalAbility_EvasiveManeouversActivate.particle NO LONGER USED ?? Mesh\EffectMesh_GreenBlock.MESH DiffuseTextureFileName "C:\Documents and Settings\Desktop\IronClad\Effects\Nanobuild\greenblock.dds" SelfIlluminationTextureFileName "Black-da.dds" NormalTextureFileName "C:\Documents and Settings\Desktop\IronClad\Effects\Nanobuild\greenblock-bm.dds" --> DiffuseTextureFileName "greenblock.dds" SelfIlluminationTextureFileName "Black-da.dds" NormalTextureFileName "greenblock-bm.dds" Mesh\EffectMesh_humanbody.MESH <--------------NO TEXTURES FOUND--------------------------> No Particle found, redundant? NO LONGER USED Mesh\EffectMesh_Lightcones.MESH <--------------NO TEXTURES FOUND--------------------------> No Particle found, redundant? NO LONGER USED Mesh\EffectMesh_PushHand.MESH DiffuseTextureFileName "C:\Documents and Settings\Desktop\IronClad\Effects\Push Hand\pushhand.dds" SelfIlluminationTextureFileName "C:\Documents and Settings\Desktop\IronClad\Effects\Push Hand\pushhand-si.dds" NormalTextureFileName "C:\Documents and Settings\Desktop\IronClad\Effects\Push Hand\pushhand-bm.dds" --> DiffuseTextureFileName "pushhand.dds" SelfIlluminationTextureFileName "pushhand-si.dds" NormalTextureFileName "pushhand-bm.dds" Mesh\EffectMesh_RadiationBomb-Buff.MESH DiffuseTextureFileName "C:\Documents and Settings\Administrator\Desktop\IronClad\Effects\New Auras and Buffs\Radiation Bomb\radiationbombbuff.dds" SelfIlluminationTextureFileName "C:\Documents and Settings\Administrator\Desktop\IronClad\Effects\New Auras and Buffs\Radiation Bomb\radiationbombbuff.dds" --> DiffuseTextureFileName "radiationbombbuff.dds" SelfIlluminationTextureFileName "radiationbombbuff.dds" Mesh\EffectMesh_TargetingUplink.MESH <--------------NO TEXTURES FOUND--------------------------> linked from CapitalAbility_TargetingUplinkActivate.particle NO LONGER USED ?? Mesh\EffectMesh_WeaponJammer.MESH <--------------NO TEXTURES FOUND--------------------------> linked from CapitalBuff_WeaponJam.particle Mesh\EffectMesh_WeaponJammer-Activation.MESH <--------------NO TEXTURES FOUND--------------------------> No Particle found, redundant? NO LONGER USED Mesh\EffectShip_PhaseSpyShip.MESH <--------------NO TEXTURES FOUND--------------------------> linked from ENTRYVEHICLE_SUBVERSIONSHIP.entity NO LONGER USED Mesh\Frigate_PhaseUtility0.mesh -------------------------------WORKON-----------------------------> has no DataString "Center" Mesh\Frigate_PirateLight.mesh DataString "Centered" --> DataString "Center" Mesh\Frigate_PirateSiege.mesh DataString "Bomb1" --> DataString "Bomb" Mesh\Frigate_PsiColony.mesh DataString "Aura1" --> DataString "Aura" DataString "Above1" --> DataString "Above" Mesh\Frigate_PsiSiege DataString "Exhaust1" --> DataString "Exhaust" Mesh\Frigate_PsiUtility0.mesh DataString "Exhaust-2" --> DataString "Exhaust" DataString "Exhaust-2" --> DataString "Exhaust" DataString "Exhaust-1" --> DataString "Exhaust" Mesh\Frigate_TechColony.mesh DataString "Centered" --> DataString "Center" Mesh\Frigate_TechHeavy.mesh DataString "Flair_Blink1" --> DataString "Flair-Flair_Blink" DataString "Flair_Blink2" --> DataString "Flair-Flair_Blink" DataString "Flair_Bowtiespin1" --> DataString "Flair-Flair_Bowtiespin" Mesh\Frigate_TechLight.mesh DataString "Centered" --> DataString "Center" Mesh\Frigate_TechUtility1.mesh DiffuseTextureFileName "FrigateTechUtility1-cl.tga" --> DiffuseTextureFileName "FrigateTechUtility1-cl.dds" Mesh\Planet_Artifact.mesh DiffuseTextureFileName "C:\gs\DataSource\Textures\Meshes\PlanetArtifact-cl.dds" SelfIlluminationTextureFileName "C:\gs\DataSource\Textures\Meshes\PlanetArtifact-da.dds" NormalTextureFileName "C:\gs\DataSource\Textures\Meshes\PlanetArtifact-nm.dds" --> DiffuseTextureFileName "PlanetArtifact-cl.dds" SelfIlluminationTextureFileName "PlanetArtifact-da.dds" NormalTextureFileName "PlanetArtifact-nm.dds" Mesh\Planet_Desert_0.mesh DiffuseTextureFileName "C:\PlanetDesert01-cl.dds" SelfIlluminationTextureFileName "C:\PlanetDesert01-da.dds" --> DiffuseTextureFileName "PlanetDesert01-cl.dds" SelfIlluminationTextureFileName "PlanetDesert01-da.dds" Mesh\Planet_Desert_1.mesh DiffuseTextureFileName "C:\PlanetDesert01-cl.dds" SelfIlluminationTextureFileName "C:\PlanetDesert01-da.dds" --> DiffuseTextureFileName "PlanetDesert01-cl.dds" SelfIlluminationTextureFileName "PlanetDesert01-da.dds" Mesh\Planet_Desert_2.mesh DiffuseTextureFileName "C:\PlanetDesert02-cl.dds" SelfIlluminationTextureFileName "C:\PlanetDesert02-da.dds" --> DiffuseTextureFileName "PlanetDesert02-cl.dds" SelfIlluminationTextureFileName "PlanetDesert02-da.dds" Mesh\Planet_Desert_3.mesh DiffuseTextureFileName "C:\PlanetDesert02-cl.dds" SelfIlluminationTextureFileName "C:\PlanetDesert02-da.dds" --> DiffuseTextureFileName "PlanetDesert02-cl.dds" SelfIlluminationTextureFileName "PlanetDesert02-da.dds" Mesh\Planet_Ice_0.mesh DiffuseTextureFileName "C:\PlanetIce01-cl.dds" SelfIlluminationTextureFileName "C:\PlanetIce01-da.dds" --> DiffuseTextureFileName "PlanetIce01-cl.dds" SelfIlluminationTextureFileName "PlanetIce01-da.dds" Mesh\Planet_Ice_1.mesh DiffuseTextureFileName "C:\PlanetIce01-cl.dds" SelfIlluminationTextureFileName "C:\PlanetIce01-da.dds" --> DiffuseTextureFileName "PlanetIce01-cl.dds" SelfIlluminationTextureFileName "PlanetIce01-da.dds" Mesh\Planet_Terran_0.mesh DiffuseTextureFileName "C:\PlanetTerran01-cl.dds" SelfIlluminationTextureFileName "C:\PlanetTerran01-da.dds" --> DiffuseTextureFileName "PlanetTerran01-cl.dds" SelfIlluminationTextureFileName "PlanetTerran01-da.dds" Mesh\Planet_Terran_1.mesh DiffuseTextureFileName "C:\PlanetTerran01-cl.dds" SelfIlluminationTextureFileName "C:\PlanetTerran01-da.dds" --> DiffuseTextureFileName "PlanetTerran01-cl.dds" SelfIlluminationTextureFileName "PlanetTerran01-da.dds" Mesh\Planet_Terran_2.mesh DiffuseTextureFileName "C:\PlanetTerran02-cl.dds" SelfIlluminationTextureFileName "C:\PlanetTerran02-da.dds" --> DiffuseTextureFileName "PlanetTerran02-cl.dds" SelfIlluminationTextureFileName "PlanetTerran02-da.dds" Mesh\Planet_Terran_3.mesh DiffuseTextureFileName "C:\PlanetTerran02-cl.dds" SelfIlluminationTextureFileName "C:\PlanetTerran02-da.dds" --> DiffuseTextureFileName "PlanetTerran02-cl.dds" SelfIlluminationTextureFileName "PlanetTerran02-da.dds" Mesh\Planet_Volcanic_0.mesh DiffuseTextureFileName "C:\PlanetVolcanic01-cl.dds" SelfIlluminationTextureFileName "C:\PlanetVolcanic01-da.dds" --> DiffuseTextureFileName "PlanetVolcanic01-cl.dds" SelfIlluminationTextureFileName "PlanetVolcanic01-da.dds" Mesh\Planet_Volcanic_1.mesh DiffuseTextureFileName "C:\PlanetVolcanic01-cl.dds" SelfIlluminationTextureFileName "C:\PlanetVolcanic01-da.dds" --> DiffuseTextureFileName "PlanetVolcanic01-cl.dds" SelfIlluminationTextureFileName "PlanetVolcanic01-da.dds" Mesh\Planet_Volcanic_2.mesh DiffuseTextureFileName "C:\PlanetVolcanic02-cl.dds" SelfIlluminationTextureFileName "C:\PlanetVolcanic02-da.dds" --> DiffuseTextureFileName "PlanetVolcanic02-cl.dds" SelfIlluminationTextureFileName "PlanetVolcanic02-da.dds" Mesh\Planet_Volcanic_3.mesh DiffuseTextureFileName "C:\PlanetVolcanic02-cl.dds" SelfIlluminationTextureFileName "C:\PlanetVolcanic02-da.dds" --> DiffuseTextureFileName "PlanetVolcanic02-cl.dds" SelfIlluminationTextureFileName "PlanetVolcanic02-da.dds" Mesh\PlanetModule_PhaseOrbitalCombatLaboratory.mesh DataString "BuffAttachPoint_Above" --> DataString "Above" DataString "BuffAttachPoint_Aura" --> DataString "Aura" DataString "BuffAttachPoint_Centered" --> DataString "Center" DataString "Flair0" --> DataString "Flair-Flair_Blink" DataString "Flair0" --> DataString "Flair-Flair_Blink" Mesh\PlanetModule_PhaseOrbitalFleetCommandCenter.mesh NO LONGER USED Mesh\PlanetModule_PhaseOrbitalMarket.mesh NO LONGER USED Mesh\PlanetModule_PhaseOrbitalNonCombatLaboratory.mesh DataString "BuffAttachPoint_Above" --> DataString "Above" DataString "BuffAttachPoint_Aura" --> DataString "Aura" DataString "BuffAttachPoint_Centered" --> DataString "Center" DataString "Flair0" --> DataString "Flair-Flair_Blink" DataString "Flair0" --> DataString "Flair-Flair_Blink" Mesh\PlanetModule_PhaseOrbitalPhaseGate.mesh DataString "Ability0" --> DataString "Ability-0" Mesh\PlanetModule_PsiOrbitalAntiMatterRecharger.mesh DataString "Aura2" --> DataString "Aura" Mesh\PlanetModule_PsiOrbitalCannon.mesh DataString "Ability0" --> DataString "Ability-0" Mesh\PlanetModule_PsiOrbitalMarket.mesh NO LONGER USED Mesh\PlanetModule_TechOrbitalFleetCommandCenter.mesh NO LONGER USED Mesh\PlanetModule_TechOrbitalHangarDefense.mesh DataString "BuffAttachPoint_Centered" --> DataString "Center" DataString "BuffAttachPoint_Aura" --> DataString "Aura" DataString "BuffAttachPoint_Above" --> DataString "Above" Mesh\PlanetModule_TechOrbitalHangarDefenseAntiAirGuns.mesh DataString "BuffAttachPoint_Centered" --> DataString "Center" DataString "BuffAttachPoint_Aura" --> DataString "Aura" DataString "BuffAttachPoint_Above" --> DataString "Above" Mesh\PlanetModule_TechOrbitalMarket.mesh NO LONGER USED Mesh\RuinedPlanetAfterNuke.MESH <--------------NO TEXTURES FOUND--------------------------> DiffuseTextureFileName "C:\Documents and Settings\Tristan\My Documents\textures\asteroid\asteroid1\asteroidcolour_01.dds" SelfIlluminationTextureFileName "Black-da.dds" NormalTextureFileName "C:\Documents and Settings\Tristan\My Documents\textures\asteroid\asteroid1\asteroidbump_01.dds" --> DiffuseTextureFileName "asteroidcolour_01.dds" SelfIlluminationTextureFileName "Black-da.dds" NormalTextureFileName "asteroidbump_01.dds" Mesh\SkyboxBackdrop2.MESH DiffuseTextureFileName "C:\GS\DataSource\Textures\Backdrops\SkyboxBackdrop2.dds" --> DiffuseTextureFileName "SkyboxBackdrop2.dds" Mesh\SkyboxBackdrop3.MESH DiffuseTextureFileName "C:\GS\DataSource\Textures\Backdrops\SkyboxBackdrop3.dds" --> DiffuseTextureFileName "SkyboxBackdrop3.dds" Mesh\SkyboxBackdrop4.MESH DiffuseTextureFileName "C:\GS\DataSource\Textures\Backdrops\SkyboxBackdrop4.dds" --> DiffuseTextureFileName "SkyboxBackdrop4.dds" Mesh\SkyboxBackdrop5.MESH DiffuseTextureFileName "C:\GS\DataSource\Textures\Backdrops\SkyboxBackdrop5.dds" --> DiffuseTextureFileName "SkyboxBackdrop5.dds" Mesh\SkyboxBackdrop6.MESH DiffuseTextureFileName "C:\GS\DataSource\Textures\Backdrops\SkyboxBackdrop6.dds" --> DiffuseTextureFileName "SkyboxBackdrop6.dds" Mesh\SpaceObject_DirtDebri.MESH <--------------NO TEXTURES FOUND--------------------------> DiffuseTextureFileName "C:\Documents and Settings\Administrator\Desktop\IronClad\GAME MODELS\Drain effects\dirtdebri.dds" SelfIlluminationTextureFileName "Black-da.dds" NormalTextureFileName "C:\Documents and Settings\Administrator\Desktop\IronClad\GAME MODELS\Drain effects\dirtdebri-bm.dds" --> DiffuseTextureFileName "dirtdebri.dds" SelfIlluminationTextureFileName "Black-da.dds" NormalTextureFileName "dirtdebri-bm.dds" Mesh\Star_Blue.mesh DiffuseTextureFileName "C:\Dropfolder\Models\sun\pictures\starblue.dds" --> DiffuseTextureFileName "starblue.dds" Mesh\Star_Green.mesh DiffuseTextureFileName "C:\Dropfolder\Models\sun\pictures\stargreen.dds" --> DiffuseTextureFileName "stargreen.dds" Mesh\Star_Red.mesh DiffuseTextureFileName "C:\Dropfolder\Models\sun\pictures\starred.dds" --> DiffuseTextureFileName "starred.dds" Mesh\Star_Yellow.mesh DiffuseTextureFileName "C:\Dropfolder\Models\sun\pictures\staryellow.dds" --> DiffuseTextureFileName "staryellow.dds" Mesh\StarBasePsi ALL 12 MESH FILES DataString "9" ?? DataString "0" ?? DataString "1" ?? For Entrenchment 1.051 ~~~~~~~~~~~~~~~~~~~~~~~~~ GameInfo\AbilityMeteorStrikeShips.entity GameInfo\BuffFarSight.entity GameInfo\BuffPhaseGateStarBaseSelf.entity GameInfo\GalaxyScenarioDef.galaxyScenarioDef GameInfo\SoundEffects.sounddata   (see post) Mesh\CapitalShip_TechBattleship.mesh Mesh\CapitalShip_TechCarrier.mesh Mesh\CapitalShip_TechColony.mesh Mesh\CapitalShip_TechSiege.mesh Mesh\Frigate_PirateLight.mesh Mesh\Frigate_TechColony.mesh Mesh\Frigate_TechHeavy.mesh Mesh\Frigate_TechLight.mesh   For Org Sins 1.191 ~~~~~~~~~~~~~~~~~~~~~~~~~ GameInfo\GalaxyScenarioDef.galaxyScenarioDef GameInfo\SoundEffects.sounddata   (see post) Mesh\CapitalShip_TechBattleship.mesh Mesh\CapitalShip_TechCarrier.mesh Mesh\CapitalShip_TechColony.mesh Mesh\CapitalShip_TechSiege.mesh Mesh\Frigate_PirateLight.mesh Mesh\Frigate_TechColony.mesh Mesh\Frigate_TechHeavy.mesh Mesh\Frigate_TechLight.mesh   For Diplomacy Not Done Yet ~~~~~~~~~~~~~~~~~~~~~~~~~ ?GameInfo\RESEARCHSUBJECT_PIRATE_ABILITYACCESS_INCENDIARY_SLUG.entity ?GameInfo\RESEARCHSUBJECT_PIRATE_ABILITYACCESS_SPRINT.entity ?GameInfo\RESEARCHSUBJECT_PIRATE_ARMOR1.entity ?GameInfo\RESEARCHSUBJECT_PIRATE_HPMAX1.entity ?GameInfo\RESEARCHSUBJECT_PIRATE_REGEN1.entity ?GameInfo\RESEARCHSUBJECT_PIRATE_WEAPONS1.entity ?GameInfo\RESEARCHSUBJECT_PIRATE_WEAPONSCOOLDOWNS1.entity